# configuration file for subnasa

## player related configs

[subnasa-player-server]
enable_pvp = true
enable_tnt = true
creative_mode = false
enable_damage = true
default_privs = interact, shout
basic_privs = interact, shout
only_peaceful_mobs = false
give_initial_stuff = nil
disallow_empty_password = false
unlimited_player_transfer_distance = false
player_transfer_distance = 1000
enable_register_confirmation = false
enable_mod_channels = false
chat_message_format = @name: @message
chat_message_max_size = 100
chat_message_limit_per_10sec = 11.0
chat_message_limit_trigger_kick = 80
#chat_log_level = error
movement_acceleration_default = 4
movement_acceleration_air = 3
movement_acceleration_fast = 15
movement_speed_walk = 5
movement_speed_crouch = 2.35
movement_speed_fast = 25
movement_speed_climb = 3
movement_speed_jump = 6
movement_liquid_fluidity = 0.8
movement_liquid_fluidity_smooth = 0.1
movement_liquid_sink = 10
movement_gravity = 9.81
rspawn.search_radius = 32
rspawn.gen_frequency = 200
rspawn.spawn_block = air
rspawn.cooldown_time = 600
rspawn.min_x = -20000
rspawn.max_x = 20000
rspawn.min_z = -20000
rspawn.max_z = 20000
default_hp_player_maximun = 40

## server as client related

[subnasa-server-client]
# name =
# language =
# main_menu_script =
csm_restriction_flags = 1
# csm_restriction_noderange = 0
client_unload_unused_data_timeout = 400
strip_color_codes = false
server_side_occlusion_culling = true
server_map_save_interval = 4
sqlite_synchronous = 1
ignore_world_load_errors = false

## server defaults

enable_protocol_compat = true
strict_protocol_version_checking = false
item_entity_ttl = 1800
map_compression_level_net = 7
kick_msg_shutdown = upsss.. waith/espera/ожидать
kick_msg_crash = upsss..  waith/espera/ожидать ... ... ..
ask_reconnect_on_crash = true
high_precision_fpu = false
num_emerge_threads = 0
disable_anticheat = false
deprecated_lua_api_handling = legacy

## map game world generation

world_start_time = 16999
#fixed_map_seed = # needa special seed to use with large wood sources
mg_name = v7
water_level = 0
max_block_generate_distance = 16
mapgen_limit = 30999
mg_flags = caves,dungeons,light,decorations,biomes,ores
mgv7_spflags = mountains,ridges,floatlands,caverns
# mgv7_mount_zero_level = 0
mgv7_floatland_ymin = 2048
mgv7_floatland_ymax = 10230
mgv7_floatland_taper = 512
mgv7_float_taper_exp = 2.0
mgv7_floatland_density = -0.8
mgv7_floatland_ywater = 700
mgv7_cave_width = 3.01
mgv7_large_cave_depth = -72
# mgv7_small_cave_num_min = 0
# mgv7_small_cave_num_max = 0
# mgv7_large_cave_num_min = 0
# mgv7_large_cave_num_max = 2
mgv7_large_cave_flooded = 0.6
mgv7_cavern_limit = -512
mgv7_cavern_taper = 320
mgv7_cavern_threshold = 0.6
mgv7_dungeon_ymin = -30990
mgv7_dungeon_ymax = 30990
chunksize = 5
dedicated_server_step = 0.099
time_speed = 72
year_days = 365
